
Probably as a setup for sequels, the story remains complicated to the end. As the plot progresses, settings widen without explanation more extensive world-building would be helpful in a story built so much on science fiction themes. The story itself proves hard to connect to, even if on the surface it appears relatable. His thoughts revolve around his family and how much he loves them, but these read as emotional ploys. His dialogue feels forced, and his inner monologues vary little. Characters tend to blur together, categorized either as other fighters or as Paul’s family. Even as tensions rise and the Divine Might competition continues to get harder and harder, it becomes more difficult to connect to the competitors. While there are not an overwhelming number of characters in the book, the fast pace leads to secondary characters falling between the cracks. Still, there is never any form of direct resolution to his internal struggle, though he continues to fight against his judgment and cultural mores. In nearly every chapter, Paul wonders how he can call himself a Utopian if he participates in a blood sport. These questions set a philosophical tone that never quite comes to fruition, especially since many of the compelling conundrums that arise are never fully reconciled. Throughout the course of this quick-moving story, Paul struggles with many questions of morality, including the choice of damning a few to save many and engaging in wrong actions for the greater good. If Paul and his AI, Siren, can win the competition, they can ensure peace and prosperity for all Utopians.

This endeavor leads Paul to become embroiled in an intergalactic gladiatorial competition known as Divine Might, even though participation goes against his pacifistic beliefs. The planet they live on is being targeted by an alien species, so Paul and his family set out to invent technology that can defeat the threat. Paul Benedict and his family are Utopians, members of a post-Earth society that prizes the virtue of all life. Variance by Josen Llave is a militaristic action-adventure story that takes place in the distant future and revolves around differing systems of belief and aspects of cultural self-reflection.

Moral and ethical conundrums dominate in this futuristic science fiction adventure.
